Accomplice Pipeline is a pipeline solution I worked on for the BYU capstone film project Student Accomplice.
- Source Code: Student-Accomplice-Pipeline-Team/accomplice_pipe
- Technologies: Python, Maya, Houdini, RenderMan, Tractor, Substance Painter, Flow Production Tracking (ShotGrid), Nuke, OCIO
Student Accomplice has recieved a Student Academy Award, the Rookies Film of the Year Award, and is currently nominated for a College Television Award (Student Emmy).
I joined the Accomplice Pipeline team in July of 2023. My work on Accomplice Pipeline primarily consisted of
- Troubleshooting artists’ issues around the clock and providing bugfixes
- Improving developer QoL by hosting the project on GitHub and writing documentation and training on creating local project copies.
- Adding functionality to Tractor spooling, including denoising with the RenderMan 26 denoiser and generating preview
.mov
files of rendered.exr
s. - Render wrangling and renderfarm monitoring and scripting to keep all farm blades working productively.
Accomplice Pipeline was succeeded by Dungeon Pipeline